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This is the research diary of researcher Lisbeth Klastrup, since february 2001 sharing her thoughts on life, universe, persistent online worlds, games, interactive stories and internet oddities with you on the www.

I am currently on leave from the IT University of Copenhagen, and from aug. 2006 - aug. 2007 working as Associate Research Professor at the Center for Design Research Copenhagen, an independant center situated at the School of Architecture. During this year, I will be working on a book about the development of aesthetics, design and interaction on the WWW, together with colleague Ida Engholm.

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23.8.06
Tonight Im... 
thinking about the future possibilities of cooperation with the non-academic partners (DR and TDC) and academic partners (University of Copenhagen, Danish School of Design Cph), which have for the last two years been involved in the Mobile Content Laboratory (aka MIL - Det Mobile Indholdslaboratorium). As ITU representative, I have helped recruit students from the university to partipate in so far three (no 4 coming up) mobile concept development periods, during which students in cross-institutional groups in collaboration with the non-academic partner representatives have worked hard to come up with mobile concepts which fell into the heading of the themes each period has had. The senior researchers from each academic institution should also have done some research of the field, an obligation I have had a hard time fullfilling, since I have spent a lot of time organising the project, and organising and supervising students. Nevertheless, I have learnt a lot from sitting at the same table as people with a completely different perspective on mobile media than I.

With as little experience as I have, it is difficult to come up with creative solutions to co-operation projects in which all partners and all people get what they want out of it. But I hope the co-operation that started with MIL, continues in some form. It is a continous useful lesson to be reminded that there is sometimes a long way between theory (thoughts) and practice (development under pressure), but when ends meet, sparks fly.


Comments:
I completely get you, Thomas, in that I think there would be many situations where "academia" might in fact as well off by working together with small companies rather than big ones (ideally, with both!). In my experience, it's the usual dilemma of ressources vs money; big companies can put monnies on the table to help do all the management of project, co-fund ph.d.students..but might not always be able to find dedicated time and ressources to help develop a project. Small companies often dont have the money (as in cash upfront), but are willing to dedicate lots of ressources (human) into the project. I think Simon Egenfeldts-Nielsen (of Serious Games) co-op with the small Over the Edge company is a brilliant example of that.

I wish that current central politics of funding co-operation with companies was more flexible than it is. At least, it would more research & dev project easier to realise. As to co-op with small companies, involving students we should just go ahead and do it!
 
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Death Stories project
Walgblog (DK)
DK forskerblogs (DK)
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Site feed Link (Atom)
Klastrup family?

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Buy our book

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Conferences
ACE 2007
Mobile Media 2007
MobileCHI 07
Perth DAC 2007
DIGRA 2007
AOIR 8.0/2007

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My Ph.D. thesis website:
Towards a Poetics of Virtual Worlds


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Misc
I also used to host & work in a world called StoryMOO.